The developers of Fable 2 create a developer diary that proves to be very interesting from a world building perspective.
In this clip, the developers discuss how adding an emotional component to their games, and creating player identification with the in-game characters through emotional weight, makes a roleplaying game stand out from the many other […]
I missed this special on Discovery, but I own Wayne Barlowe’s incredible book, Expedition, on which this special is based. Highly recommended. If you are developing a space-faring campaign, I can’t think of any better inspiration than Wayne Barlowe’s creature designs, and this Discovery special.
An excerpt from the Discovery website about this special:
“The drama […]
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Worldbuilding Episode 015 Show Notes
News
The show has a new voice mail number at 206-984-3443, and I encourage everyone to use that number to get their world suggestions, questions and ideas on the air for everyone to hear…
1. Season 2 […]
An image system is any kind of visual metaphor you use in the construction of your world, campaign, or adventure. Learn how writers, film makers and game designers use image systems to layer their constructed worlds with meaning, and add the illusion of life to their creations.
“Little by little, one travels far.” –J.R.R. Tolkien
(Scroll down for the artwork. All logos are available in vector and print format, and painted/mixed media artwork is also readily available as 300dpi jpeg or other print ready files.)
The following are notes and artwork I developed as part of an exercise in art directing for the CORE game mechanics, an awesome home-brewed roleplaying game […]
Wow. This article is nicely done. If you go to this link at Squidoo, the author has provided a very useful list of resources for worldbuilders and writers.
Show Corrections
Since this show first aired, I received a comment in the forum stating that I made a few errors in translating ideas from the Peace Corps website. First, “Attitude Towards Family” should be “Attitude Towards Formality” (although I think both could be useful in defining a culture). Secondly, I left out “Concept of Face,” […]
Warning: this file has “holes” in it. There are several places where the audio just cuts out. I was debating whether to just erase the file, but I instead decided to leave it up to you to determine if you can find some use with the information, regardless of the quality of the audio clip.
For some reason, the Titans teaser that I posted above does not work on some browsers (but does seem to work when I put it in the posts). So here it is. Let me know what you think.
Oh, and by the way, Episode 12 of Shakespeare and Dragons will be here early this week…
[FLASH]http://www.imaginaryworlds.net/flashtest/titanspromo.swf, 468, […]